AI Insights · Timothy · April 2023
Top 5 Shoot'em Up Games in Oceania: Q1 2023 Performance
Explore the performance metrics of the top 5 Shoot'em Up games in Oceania for Q1 2023, including trends in downloads, revenue, and active users. Data provided by Sensor Tower.
The first quarter of 2023 saw notable trends in the performance of the top 5 Shoot'em Up games on a unified platform in Oceania. Here’s a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Survivor!.io from HABBY experienced fluctuations in its weekly revenue, starting at around $78K in late December and seeing a gradual decline to approximately $44K by the end of March. Weekly downloads also saw a decline, starting at 26.2K in late December and dropping to 11.7K by the end of March. Active users followed a similar trend, decreasing from 137.5K to 100K over the quarter.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. maintained relatively stable weekly revenue, hovering around $4.6K to $8.4K throughout the quarter. Weekly downloads started strong at 6.2K in late December, peaking at 6.7K in early January before stabilizing around 5.2K by the end of March. Active users showed a slight decline, from 23.1K in late December to approximately 21.8K by the end of March.
Galaxiga - Classic 80s Arcade, another title by ONESOFT GLOBAL PTE. LTD., saw its weekly revenue peak at around $12.3K by the end of March, up from $11.7K in late December. Weekly downloads fluctuated, starting at 6.8K in late December and ending at 7.3K in late March. The game’s active users increased from 31.2K to 33.7K during the same period.
Galaxy Attack: Space Shooter from RocketAds Ltd showed relatively stable weekly revenue, starting at $4.3K in late December and ending at $6K in late March. Weekly downloads remained consistent, ranging from 4.5K to 5.7K over the quarter. Active users showed minor fluctuations, starting at 27.2K in late December and ending at 26K by the end of March.
Z defense - Zombie Games by HOMA GAMES reported a consistent weekly revenue of around $1K throughout the quarter. Weekly downloads peaked at 5.9K in early January before stabilizing around 4.1K by the end of March. Active users saw a peak of 9.5K in early January, ending the quarter at approximately 7.5K.
For more insights and detailed data, visit Sensor Tower.